A new video has been published on YouTube that previews the first few pages of 100 Hooks and Rumours to Hear in or about Alpha Crucis.
Cestus of Stunning (PFRPG)

The Fists of Kormmuz are sellswords found in Sellswords of Sundara (PFRPG) who fight using leather hand wraps, cestus studded with metal plates and full gauntlets, dealing damage with their fists. Sometimes these are enchanted to do more damage or other injuries to the target.
Cestus of Stunning
Aura faint mixed; CL 5th
Slot none; Price 500 gp; Weight 1 lb
Description
The cestus of stunning is a +1 weapon and looks like a normal cestus, but on a successful blow it can deliver an additional 1d6 points of electrical damage and can stun the opponent. An opponent who takes a critical hit from a cestus of stunning, unless they are immune to electrical damage, must make a DC Fort save or be stunned for 1 round.
Construction
Requirements Craft Magic Arms and Armor, shocking grasp, colour spray; Cost 1,000 gp
100 Traits for NPCs, 100 Fantasy Underwater Encounters (3Deep), 100 Locations for Miskatonic Country and Map – Pass Fort Now Available
100 Traits for NPCs, 100 Fantasy Underwater Encounters (3Deep), 100 Locations for Miskatonic Country and Map – Pass Fort are now available to buy on DriveThruRPG.
NPCs have differences and 100 Traits for NPCs has 100 ways to make them distinctive. These range from dress and appearance to personal habits and occupations.
Even underwater, characters can have encounters, and 100 Fantasy Underwater Encounters (3Deep) has 100 such to have. These can be used as dangers, background colour or potential adventure hooks.
There are more locations in Miskatonic Country than those detailed in the sourcebooks and 100 Locations for Miskatonic Country has 100 such to find, ranging from homes and businesses to odd locations and hidden items.
Map – Pass Fort is a hand-drawn black and white fort map with a 300dpi resolution in four versions that can be used for personal and commercial use.
Neal Litherland Reads “Under the Hammer” from 100 Mediums
In this video, Neal Litherland reads “Under the Hammer” from 100 Mediums.
Hexploratores Volume 1-1: Passerine Island (Openquest/D20Quest) Now Available
Hexploratores Volume 1-1: Passerine Island (Openquest/D20Quest) is now available to buy from DriveThruRPG.
Published by Prudence Publishing, this supplement we have contributed to is part of a series that details hexes from a setting in finer detail. The supplement can be used to build the setting, or dropped into others.
One Week Bundle: Creepy
For one week the six Creepy supplements have been bundled together with 50% off. They are as follows:
- 100 Creepy Things and Events to Find in a Spooky House
- 100 Creepy Things and Events to Find in a Spooky House II
- 100 Creepy Things and Events to Find in a Spooky House III
- 100 Creepy Things and Events to Encounter Outdoors
- 100 Creepy Things and Events to Encounter Outdoors II
- 100 Creepy Things and Events to Encounter When Travelling
Click here to get the bundle for $5.97, reduced from $11.94.
Releasing in August 2023
August 5th
- 100 Fantasy Underwater Encounters (3Deep)
- 100 Locations for Miskatonic Country
- 100 Traits for NPCs
- Map – Pass Fort
August 12th
- 100 Books to Find on a Cleric’s Bookshelf
- 100 Rumours for Wraith: The Oblivion
- 100 Things to Find in a Fantasy Alley (PFRPG)
August 19th
- 100 Notes and Letters for Pirates of Pugmire
- 100 Sci Fi Bands
- 100 Things to Find, See and Hear in a Forest (Recusant)
August 26th
- 100 Books to Find in Ghelspad IV
- 100 Hazards to Find in a Dungeon C&C)
- 100 Strange or Weird Items for a Modern Setting
3d6: Skeleton

Skeletons are a type of low-level undead that is frequently encountered by characters, though individually they are often not much of a threat.
What Distinguishing Feature Does the Skeleton Have?
- One arm is missing from the elbow down.
- Half the skull is missing.
- A third leg has been attached to the pelvis.
- The ribcage is missing many of its bones.
- An arm is attached backward.
- Clumps of mummified flesh and tendons cling to the bones.
How is the Skeleton Behaving?
- Remaining completely still unless it sees or hears something.
- Patrolling a regular route
- Walking in a circle.
- Moving a few steps in a random direction, pausing, then moving in another direction.
- Shaking and chattering its teeth every few seconds.
- Waving the weapon its wielding around at random intervals.
What Weapons or Armour Does the Skeleton Have?
- Thighbone being used as a club.
- Tattered pieces of leather armour.
- Broken wooden shield, dented iron helm and a well-kept sword.
- Two-handed warhammer.
- Rusty chainmail falling to mid-thigh and mid-arm
- Breastplate with a huge hole punched in it.
100 Hooks and Oddities for Treasures, 20 Settlements for the Wasteland (Legacy) and 100 Hollow Ones for Mage: The Ascension
100 Hooks and Oddities for Treasures and 20 Settlements for the Wasteland (Legacy) are now available on DriveThruRPG and 100 Hollow Ones for Mage: The Ascension is available on Storytellers Vault.
Found treasures may have peculiar features that may not be immediately obvious, and 100 Hooks and Oddities for Treasures has 100 such, ranging from curses and hauntings to association with famous, or infamous, people.
People still live in the Wasteland and 20 Settlements for the Wasteland (Legacy( has 20 Settlements for Legacy: Life Among the Ruins that characters could encounter.
The Hollow Ones are members of the Disparate Alliance and 100 Hollow Ones for Mage: The Ascension has 100 such that can be dropped into a campaign, as people to encounter or as potential friends and enemies.
Discussions of Darkness Episode 12: The Tiffany Problem in the World of Darkness
In this, the twelfth episode in a series of videos in which Neal Litherland covers Chronicles and World of Darkness, he looks at the Tiffany problem in the setting.