d66 Events for a Tavern Brawl is now available to buy on DriveThruRPG.
Published by Sad Fishe Games, this is a collection of 36 events for a tavern brawl to which a number of authors, including us, have contributed.
d66 Events for a Tavern Brawl is now available to buy on DriveThruRPG.
Published by Sad Fishe Games, this is a collection of 36 events for a tavern brawl to which a number of authors, including us, have contributed.
For one week the ten current Electrum sci-fi best sellers on DriveThruRPG have been bundled together with 50% off. They are as follows:
Click here to get the bundle for $7.35, reduced from $14.70.
Neal Litherland, who has done a lot of writing for Azukail Games, has a Kickstarter for a game that he is the main designer and writer for currently running, Army Men: A TT Role Playing Game of Tactical Plastic. Click here to take a look.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has eight rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
Want some items that could be used as oddities? Check out 100 Xenoarchaeological Finds.
What’s the Mage Doing? 100 Activities, A Dekas of Alchemical Items III (5E), 100 Encounters for Moorlands and Heaths (Zweihander) and Filler Art – Flowers 4 are now available to buy on DriveThruRPG.
Encountered mages are rarely going to be doing nothing, and What’s the Mage Doing? 100 Activities has 100 different things for them to be doing when characters find them.
A Dekas of Alchemical Items III (5E) has ten new alchemical items for 5th Edition for characters to create or buy or for NPCs to own.
Moorlands and heaths are similar regions and often the result of long habitation. 100 Encounters for Moorlands and Heaths (Zweihander) has 100 encounters for such regions and can be used as ways of enhancing journeys or as potential adventure hooks.
Filler Art – Flowers 3 contains five hand drawn flowers. There are two versions of each image, one on a white background, one on a transparent one, at 300 dpi. The images can be used for personal and commercial uses.
In this video, Neal Litherland reads “Look What the Tide Dragged In” from 100 Books To Find Across The Inner Sea.
A new video has been published on YouTube that previews the first few pages of 100 Robot Malfunctions.

Calculate Twice, Experiment Once is a piece of fiction for Silkgift: The City of Sails one of the supplements for Cities of Sundara, which is available in versions for 5th Edition and Pathfinder.
“Careful now,” said Verin to Challis as the latter started gradually adding droplets of the solution to the bubbling beaker in their workshop in the Ingeneurium. “Are you sure you got the calculations right this time?”
“Of course I did!” responded Challis with what Verin considered an unwarranted degree of certitude, given that every previous experiment was a failure. “You worry too much!”
“Well, one of us have to and you don’t worry enough,” Verin mumbled under his breath. Louder, he reminded Challis “These are potentially volatile, so it’s important to be careful, take our time and make sure everything is correct. This time.”
“Don’t be a silly! We’re taking every precaution and it’s not like anything really bad has happened so far!”
“And I’d like it to still not happen, if it’s all the same with you,” retorted Verin. “Just because it hasn’t happened yet doesn’t mean it won’t happen. You know that.”
“The risk is worth the reward! Just think what we’ll be able to do if this works!”
“It’s the not working bit that concerns me,” stated Verin. “I’m all for experimenting, or I wouldn’t be here, but I do prefer to make sure the odds are in our favour.”
Verin stood next to Challis as she carefully added the last droplet of the solution into the beaker and turned up the heat slightly. The liquid started to bubble more fiercely.
The next thing Verin knew, they were both lying on the floor and his ears were ringing. Slowly, he picked himself up and held out a hand to Challis so that she could get up off the floor as well.
“Drat,” said Challis.
Looking at the smoking remains of their workshop, the fires slowly guttering out on the bench and the damage to the ceiling, and glancing down at what used to be the clothes he was wearing, Vern felt this was a significant underreaction.
“You may be a touch over socialised,” he commented.
The Ingeneurium was not going to be pleased.