Tag Archives: Neal Litherland

100 Dark Secrets, 100 Hooks and Rumours to Hear in or About Bard’s Gate II (Lost Lands) and 100 Notes and Letters for Aysle Now Available

100 Dark Secrets100 Dark Secrets, 100 Hooks and Rumours to Hear in or About Bard’s Gate II (Lost Lands) and 100 Notes and Letters for Aysle are now available to buy on DriveThruRPG.

Characters may have things in their history that they have hidden, things that could cause problems if they became known. 100 Dark Secrets has 100 such for characters to be hiding.

When asking around for information, characters may hear rumours, and 100 Hooks and Rumours to Hear in or About Bard’s Gate II (Lost Lands) has 100 such related to Bard’s Gate and its Suzerainty. They can be used as background colour, misinformation and adventure hooks.

Characters may find notes and letters in a variety of places, and 100 Notes and Letters for Aysle has 100 such. They can be used as background colour or potential adventure hooks.

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What’s the Cleric Doing? 100 Activities, 100 Pieces of Flotsam and Jetsam To Find On A Beach (C&C), 100 Pookas for Changeling: the Dreaming and Map – Village 16 Now Available

What's the Cleric Doing? 100 ActivitiesWhat’s the Cleric Doing? 100 Activities, 100 Pieces of Flotsam and Jetsam To Find On A Beach (C&C) and Map – Village 16 are now available to buy on DriveThruRPG and 100 Pookas for Changeling: the Dreaming is available on Storytellers Vault.

Encountered clerics are rarely going to be doing nothing, and What’s the Cleric Doing? 100 Activities has 100 different things for them to be doing when characters find them.

100 Pieces of Flotsam and Jetsam To Find On A Beach (C&C) is a list of various items that might be found on a beach or perhaps floating in the sea. This is a conversion of the original supplement to Castles & Crusades.

100 Pookas for Changeling: the Dreaming has 100 pookas for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.

Map – Village 16 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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100 Effects of a Primquake, 100 Columns and Pillars to Find in a Dungeon (C&C) and 100 Hooks and Rumours for Fading Suns II Now Available

100 Effects of a Primquake100 Effects of a Primquake, 100 Columns and Pillars to Find in a Dungeon (C&C) and 100 Hooks and Rumours for Fading Suns II are now available to buy on DriveThruRPG.

When the Prim touches Sundara, it has an effect on the realm, often a major one, and 100 Effects of a Primquake has 100 such to encounter. They can be used as dangers and potential adventure hooks.

Columns and pillars are commonly found in large areas, where they help to hold up the roof. They may be plain or extensively carved. The columns in 100 Columns and Pillars to Find in a Dungeon (C&C), however, are far stranger. In some cases they appear incapable of holding the ceiling up. Some are odd, some are dangerous and some may potentially be a source of adventure hooks.

Characters may hear rumours whilst asking around for information and 100 Hooks and Rumours for Fading Suns II has 100 such to hear. They can be used as colour, misinformation or potential adventure hooks.

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World’s Oldest Profession: A Baker’s Dozen of Brothels, Expanded Tables for MÖRK BORG and 100 People to Encounter in Kingsport Now Available

World's Oldest Profession: A Baker's Dozen of BrothelsWorld’s Oldest Profession: A Baker’s Dozen of Brothels, Expanded Tables for MÖRK BORG and 100 People to Encounter in Kingsport are now available to buy on DriveThruRPG.

World’s Oldest Profession: A Baker’s Dozen of Brothels describes 13 different brothels, including some rumours, noteworthy NPCs and other services offered.

Expanded Tables for MÖRK BORG expands the tables in the core rulebook, doubling the options available.

Investigators can meet people when out and about and 100 People to Encounter in Kingsport has 100 less important people to meet in 1920s Kingsport. These are primarily those who have little to no knowledge of the Mythos and are the kinds of people who often interact with the public.

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100 Secret Societies For a Sci Fi Setting, A Dekas of Alchemical Items VI (5E) and 100 Fantasy Underwater Encounters – Supplement for Zweihander RPG Now Available

100 Secret Societies For a Sci Fi Setting100 Secret Societies For a Sci Fi Setting, A Dekas of Alchemical Items VI (5E) and 100 Fantasy Underwater Encounters – Supplement for Zweihander RPG are now available to buy on DriveThruRPG.

Even in a futuristic setting, secret societies with various aims can still be a thing. 100 Secret Societies For a Sci Fi Setting has 100 such for characters to encounter, as friends, allies or foes.

A Dekas of Alchemical Items VI (52) has ten new alchemical items for Fifth Edition for characters to create or buy or for NPCs to own.

Even underwater, characters can have encounters, and 100 Fantasy Underwater Encounters – Supplement for Zweihander RPG has 100 such to have. These can be used as dangers, background colour or potential adventure hooks.

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100 Sci Fi Bands, 100 Things to Find, See and Hear in a Forest (Recusant) and 100 Notes and Letters for Pirates of Pugmire Now Available

100 Sci Fi Bands100 Sci Fi Bands, 100 Things to Find, See and Hear in a Forest (Recusant) and 100 Notes and Letters for Pirates of Pugmire are now available to buy from DriveThruRPG.

Even in futuristic settings, people can still listen to music, and 100 Sci Fi Bands has 100 bands with brief details on the type of music they play.

Characters can have encounters when travelling and 100 Things to Find, See and Hear in a Forest (Recusant) has 100 such to have. They can be used to enliven a journey or as potential adventure hooks.

100 Notes and Letters for Pirates of Pugmire has 100 jottings that characters could find lying around or on the bodies of the dead, with a secondary table for determining condition.

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100 Encounters for the Post-Apocalyptic Moors, 100 Encounters for the Post-Apocalyptic Moors (Mutant Future) and 100 Mediums Now Available

100 Encounters for the Post-Apocalyptic Moors100 Encounters for the Post-Apocalyptic Moors and 100 Encounters for the Post-Apocalyptic Moors (Mutant Future) are now available on DriveThruRPG and 100 Mediums is available on Storytellers Vault.

Even in a post-apocalyptic setting, there can be things to encounter, ranging from the useful to the odd to the dangerous. 100 Encounters for Post-Apocalyptic Moors has 100 such for farms.

100 Encounters for Post-Apocalyptic Moors (Mutant Future) is the above supplement converted for use with Mutant Future. You do not need both versions.

Mediums are the speakers to the dead in the Chronicles and World of Darkness. They can be a bridge to speak with ghosts, a dealer in them, potential foe or powerful ally, and 100 Mediums has 100 such for characters to encounter.

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Guilds of Sundara (5E), Guilds of Sundara (PFRPG) and 100 Sluagh for Changeling: the Dreaming Now Available

Guilds of Sundara (5E)Guilds of Sundara (5E) and Guilds of Sundara (PFRPG) are now available to buy on DriveThruRPG and 100 Sluagh for Changeling: the Dreaming is available on Storytellers Vault.

Guilds are organisations that train people in their trade and keep trade secrets from getting out. Guilds of Sundara (5E) has ten cults for the Sundara setting, together with new feats for each cult.

Guilds of Sundara (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game.

100 Sluagh for Changeling: the Dreaming has 100 sluagh for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.

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What Has He Got in His Pockets? 100 Druid Items, 100 Encounters for Moorlands and Heaths (Black Spear) and 100 Gangsters, Gun Mals, and Goons Now Available

What Has He Got in His Pockets? 100 Druid ItemsWhat Has He Got in His Pockets? 100 Druid Items, 100 Encounters for Moorlands and Heaths (Black Spear) and 100 Gangsters, Gun Mals, and Goons are now available to buy on DriveThruRPG.

Defeated enemies have pockets, and What Has He Got in His Pockets? 100 Druid Items has 100 items that could be found in the pockets, or other location, of a druid. They range from junk through odd to having minor magic powers.

Moorlands and heaths are similar regions and often the result of long habitation. 100 Encounters for Moorlands and Heaths (Black Spear) has 100 encounters for such regions and can be used as ways of enhancing journeys or as potential adventure hooks.

Not everything in Arkham is purely related to the Mythos, as in the 1920s criminals were a strong element. 100 Gangsters, Gun Mals, and Goons has 100 such people of various dubious professions that investigators can encounter.

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100 Body Mods and Augmentations For Your Sci Fi Game, A Dekas of Alchemical Items IV (5E) and 100 Hooks and Rumours for Fading Suns Now Available

100 Body Mods and Augmentations For Your Sci Fi Game100 Body Mods and Augmentations For Your Sci Fi Game, A Dekas of Alchemical Items IV (5E) and 100 Hooks and Rumours for Fading Suns are now available to buy on DriveThruRPG.

Characters may look into adding cybernetic enhancements to their bodies and 100 Body Mods and Augmentations For Your Sci Fi Game has 100 such that they can use.

A Dekas of Alchemical Items IV (5E) has ten new alchemical items for 5th Edition for characters to create or buy or for NPCs to own.

Characters may hear rumours whilst asking around for information and 100 Hooks and Rumours for Fading Suns has 100 such to hear. They can be used as colour, misinformation or potential adventure hooks.

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