Gaps require bridges or other means to cross them and 100 Bridges to Find in a Dungeon has 100 different ways of spanning a gap. They range from makeshift to well constructed to magical to odd.
100 Bridges to Find in a Dungeon (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game. You do not need both versions.
Books can sometimes be a source of useful information but some are less vital. 100 Books to Find in or About the Region Behind the Claw: Deneb has 100 books on or about Deneb that Travellers could find.
Map – Village 5 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.
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In the dark future of a cyberpunk city, characters can stumble across many potentially dangerous events. 100 Events for a Cyberpunk City has 100 such that can be used for things such as background or adventure hooks.
100 Encounters for Coastal Regions (3Deep) is a collection of coastal encounters to enliven a journey, and is a conversion of the original system neutral supplement to 3Deep.
Absalom is the biggest city on Golarion and 150 Sights To See (And Rumors To Hear) In Absalom has rumours and events to encounter, divided into 15 districts with 10 rumours for each.
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Strange air and odd feelings can be found in a dungeon and 100 Airs and Atmospheres to Encounter in a Dungeon has some to encounter. They can range from odd to harmful to helpful.
100 Airs and Atmospheres to Encounter in a Dungeon (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game. You do not need both versions.
Strange items can be found in hoards or in the possession of NPCs and 100 Knick-knacks for Pugmire has such for Pugmire. They may be simply odd or perhaps a source of adventure hooks.
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Characters may find flowers and trees that have useful properties, and 100 Flowers and Trees Sure to Boost Your Stats has a list of such, divided into terrain types, with the useful properties they have.
A Dekas of Alchemical Items VI (PFRPG) has ten new alchemical items for Pathfinder for characters to create or buy or for NPCs to own.
Characters may come across rumours when asking around and 100 Hooks and Rumours to Hear in or About Magnimar has 100 such for them to hear. They can be used as adventure hooks, misinformation or background colour.
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Farming regions tend to be safer, but characters can still have encounters. 100 Farming Country Encounters has 100 such encounters, which can range from useful to dangerous to potential adventure hooks.
100 Farming Country Encounters (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game. You do not need both versions.
Abonsam Monsters are humans and animals that have been twisted by dark magic. No two are alike and 100 Abonsam Monsters to Encounter in Ifri has 100 descriptions for them.
Map – Village 3 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.
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The Barrada of Sundara, a water-dwelling subspecies of orcs detailed in Species of Sundara: Orcs (PFRPG), have teeth that grow back and they remove and use these teeth to make charms that are enchanted by the orc’s shamans which are then gifted to others. When worn, these charms allow water breathing for the wearer.
A Barradan orc’s tooth that is mounted on a necklace. When worn and activated, the charm allows the wearer to breathe water as water breathing for 10 minutes at the cost of one charge. The charm has only 5 charges when fully charged, and once all are used, the tooth crumbles to dust.
Construction
Requirements Craft Wondrous Item, water breathing; Cost 150 gp
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Dungeons need to be entered and 100 Dungeon Entrances has ways to do just that. The entrances range from the mundane to the magical and from the easy to find to the hidden.
100 Dungeon Entrances (PFRPG) is the supplement converted for use with the Pathfinder Roleplaying Game. You do not need both versions.
100 Boggans for Changeling: the Dreaming has 100 boggans for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.
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Species of Sundara: Gnomes (5E) provides new options for gnomes, especially for the Sundara setting, but which can also be used in other settings.
Species of Sundara: Gnomes (PFRPG) is the same supplement, but with the options provided for the Pathfinder Roleplaying Game.
Characters may come across rumours whilst asking around and 100 Hooks and Rumours to Hear in Ghelspad is a collection of such for the Scarred Lands. They are usable with any system and can be used for anything from misinformation to adventure hooks.
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This is a new item for use with Cities of Sundara.
Gemstones are one of the most prized treasures of the earth, with many different types of gems in many different lands. Dragongems only occur in the lands where dragon steel, from which they gain their name, can be found, which makes them difficult to get at the best of times. Even scarcer than dragon steel, the volcanic nature of the dragon steel lands adds to the danger of finding dragongems. Only in Ironfire are dragongems dug up with any regularity and even there they are scarce, and the subject of fierce bidding should they come onto the market.
Dragongems are an extremely rare form of diamond found in igneous rocks, and are commensurately valuable as a result. The carbon of the diamond contains inclusions of dragon steel that reflect the light in unusual ways and give the gems a strange, steel-like colour when light is shone on them. Peering into a dragongem will reveal tiny crystals of dragon steel inside it.
Dragongems are not quite as hard as diamonds, as the dragon steel inclusions slightly weaken the gemstone’s structure. This does make them easier to shape than diamonds, but not that much easier, as they are as hard as rubies and sapphires.
A dragongem will be worth at least twice what a diamond of the same size and quality would be. Though dragongems can be used to make unusual pieces of jewellery, they are rarely used for such mundane purposes. The sorcerers and spellusers of Archbliss have discovered that dragongems are unusually potent when it comes to enchanting them for magical use. They have a natural ability to enhance magics that have to do with sharpness and hardness, and can be found embedded in the hilts of dragon steel swords, where they can improve even a non-magical weapon, or in rings and amulets that are intended to improve various martial abilities and defences.
A dragongem pommel is a pommel- or hilt-mounted enchanted dragongem that can be attached to a sword of any type. The sword or dagger to which it is attached will gain a +1 enhancement bonus to damage rolls, 2 points of hardness and 10 hit points and will also be classed as a magic weapon for attack purposes. The bonuses stack with any that already apply.
Construction
Requirements Craft Wondrous Item, dragongem worth at least 2,500 gp, magic weapon; Cost 3,000 gp
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Species of Sundara: The Blooded (Half-Elves and Half-Orcs) (5E) provides new options for half-orcs and half-elves, especially for the Sundara setting, but which can also be used in other settings.
Species of Sundara: The Blooded (Half-Elves and Half-Orcs) (PFRPG) is the same supplement, but with the options provided for the Pathfinder Roleplaying Game.
Investigators may come across notes and letters on bodies, in offices or tucked away in places. 100 Notes and Letters to Find in Miskatonic Country: Arkham II has 100 such for them to find, specifically in or about Arkham.
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