3d6: Chuul’s Lair

Chuul
Image: Jacob E. Blackmon

Chuuls are strange, intelligent lobster-like creatures that lurk in temperate swamps, looking for the perfect ambush site to catch prey. They are notorious for taking souvenirs from their victims.

Where’s the Chuul’s Ambush Site?

  1.  Campsite with evidence of former use on a dry hillock rising out of the surrounding water.
  2. Flooded and camouflaged pit trap with an underwater tunnel leading to a nearby pool.
  3.  Log over a stream that rolls when used.
  4. Path this runs next to water that is quicksand.
  5. Pool of shallow water that has been carefully covered with leaves to so that it looks like solid ground.
  6. Wooden bridge over running water with weakened boards at the centre.

What’s the Chuul’s Lair Like?

  1. Nest made from bones and moss.
  2. Niches are carved into the walls to hold trophies.
  3. Phosphorescent moss decorates the walls and ceiling in odd patterns.
  4. Roots from trees have been trained to make peculiar shapes.
  5. Underwater passage leads from a nearby stretch of water.
  6. Water slides gently down one wall into a pool at the base before flowing away.

What Trophies are in the Chuul’s Lair?

  1. Bent and broken swords that have been twisted together into a single mass.
  2. Five skulls, upturned with eye and nasal sockets plugged with clay, each containing half a dozen coins; each skull contains different coins, platinum, gold, electrum, silver and copper.
  3. Canvas backpack full of finger bones.
  4. Lizardfolk skeleton that turns out to be completely made from lizardfolk skulls.
  5. Six swords, each embedded point down and topped with a broken helmet.
  6. Suit of plate armour posed upright by weapons inside it.

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