Characters can come across books on bookshelves and in libraries and Tomes of Necromancy describes 20 in detail for them to find. Each is given a name and author with an overview of their contents.
A Dekas of Alchemical Items II (PFRPG) has ten new alchemical items for Pathfinder, that characters could either make or encounter in the possession of NPCs.
Characters may hear rumours whilst asking for information. 100 Hooks and Rumours to Hear in Symbaroum has 100 such for them to find for the setting, which could be used for misinformation, background colour or adventure hooks.
Dungeon Bundle 1 collects together the first ten dungeon themed supplements at 25% off.
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Cities of Sundara: Silkgift, available in 5E and Pathfinder versions, introduces the net caster, a weapon used by the City Watch to fire a net at creatures in order to restrain them. Here are two new rounds that can be purchased for the net caster.
Steel Mesh Net Round
Cost: 50 gp; Weight: 6 lbs
The steel mesh net round for a net caster fires a net similar to other rounds, but is made from woven steel. It is stronger than even an archer net round, but is also heavier. A steel mesh net round requires a DC 28 Escape Artist check to escape, has 25 hit points, hardness 8 and requires a Strength check of 30 to burst. These nets can be reloaded into their rounds in the same way as a standard net round, unless they are broken; however, they take 30 minutes to reload. Steel mesh net rounds are rarely used, as they are not significantly stronger than an Archer net round, are more expensive and the increased weight decreases the range increment of a net caster to 10 feet. Their primary use is to make shocker net rounds, detailed below.
Shocker Net Round
Cost: 90 gp; Weight: 7 lbs
The shocker net round for a net caster uses a steel mesh net round as its base but is electrified through the use of a shocker attachment. They have all the other stats of a steel mesh net round, including the decrease in range increment, but when a target is hit by a shocker net round, they must make a DC 10 Fortitude save or be stunned for 1d3+1 rounds from the electricity coursing through the net. Though a shocker net round can be reloaded into their rounds in the same way as a steel mesh net round, unless they are broken, without replenishing the shocker attachment that generates the electricity, they function just like a normal steel mesh net round. Creating the shocker attachment is a DC 25 Craft (alchemy) check) and costs 40 gp (included in the price of a purchased round).
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Previous civilisations in a science fiction setting may have left remains behind and 100 Xenoarchaeological Finds has 100 small items that could be found in various places. They may be useful, dangerous or odd.
A Dekas of Alchemical Items (PFRPG) has ten new alchemical items for Pathfinder that characters could make, buy or find in the possession of others.
Characters may encounter rumours when asking around on various matters and 100 Hooks and Rumours to Hear in the Pirate Nations has 100 such for the 7th Sea’s Pirate Nations. Whether or not any rumour is true is up to the GM.
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100 Rumours to Hear in or about the Planes has 100 rumours that characters could hear, whether whilst they are travelling the planes or when speaking to someone about them. The rumours may or may not be true and can be a source of adventure hooks, background information or misinformation.
In celebration of April Fool’s Day, Six Pack: Wondrous Items of Silliness II (PFRPG) has six new less than useful wondrous items for the Pathfinder game. None have been thoroughly checked for game balance or utility.
Characters may end up in a graveyard for a number of reasons and 100 Graves and Grave Markers for a Fantasy Graveyard has 100 different graves, from the magical to the mundane, for them to encounter. They can be used as dressing or potential adventure hooks.
A Dekas of Black Market Equipment (PFRPG) has ten items of dubious legality for Pathfinder. They may have illegal uses or be simply illegal. Characters could find them in the possession of dubious characters or get into trouble themselves for owning them.
Battle cries are often used to inspire troops and strike fear into the enemy. 100 Fantasy Battle Cries (And Their Histories) has 100 different battle cries for forces to shout, together with the histories of how they came to be.
A Dekas of Black Market Alchemical Items (PFRPG) has ten alchemical items of dubious legality for Pathfinder. These items may have illegal uses, as well as their legal ones, or may simply have no legal use at all. Finding them may be problematical.
Columns and pillars are commonly found in large areas, where they help to hold up the roof. They may be plain or extensively carved. The columns in 100 Columns and Pillars to Find in a Dungeon, however, are far stranger. In some cases they appear incapable of holding the ceiling up. Some are odd, some are dangerous and some may potentially be a source of adventure hooks.
The supplement comes in Pathfinder and system neutral versions. You do not need both versions.
Six Pack: Valentine’s Items (PFRPG) has six different magic items for Pathfinder, all with a Valentine’s Day theme. They may not be balanced enough for a regular campaign, but should be fine for a one-shot.
Not every employer may be able, or willing, to pay characters in cash, and GMs may not wish them to either. More than Coin – Non-Monetary Rewards has various rewards that all have value, but none of them are cash or can be immediately swapped for cash.
A Baker’s Dozen of Black Market Magical Items II (PFRPG) has 13 new magic items of dubious use. Some have both uses that are both legal and illegal, others will be illegal most places. They will most likely be found in the possession of dubious characters.
A Baker’s Dozen of Black Market Magical Items (PFRPG) has 13 new magic items of dubious use. Some have both uses that are both legal and illegal, others will be illegal most places. They will most likely be found in the possession of dubious characters.
Adventure Party Name Generator has three d100 tables and a GM can generate names for adventuring parties, whether these be friends, foes or rivals of the characters.
Even in the future, people will probably still need to eat, and 100 Sci-Fi Foods has 100 different foods that characters could find in bars, restaurants, canteens and on ships, from the prosaic to the strange.
Six Pack: Wondrous Christmas Items II (PFRPG) has six new Christmas- themed wondrous items for Pathfinder. These are mostly suited to lighter Christmas adventures, rather than dark ones.
100 Sci-Fi Foods is also included in the Sci-Fi Bar Bundle, which includes a number of supplements related to futuristic bars.