Tag Archives: Neal Litherland

100 Knightly Orders For a Sci Fi Setting, 100 Encounters for Moorlands and Heaths (3Deep) and 100 Notes and Letters to Find on or about the Rock of Bral Now Available

100 Knightly Orders For a Sci Fi Setting100 Knightly Orders For a Sci Fi Setting and 100 Encounters for Moorlands and Heaths (3Deep) are now available to buy on DriveThruRPG and 100 Notes and Letters to Find on or about the Rock of Bral is available on DMs Guild.

Even in a futuristic setting, there can be the equivalent of knightly orders. 100 Knightly Orders For a Sci Fi Setting has 100 such with a wide range of interests to encounter.

Moorlands and heaths are similar regions and often the result of long habitation. 100 Encounters for Moorlands and Heaths (3Deep) has 100 encounters for such regions and can be used as ways of enhancing journeys or as potential adventure hooks.

Characters may find notes and letters in a variety of places, and 100 Notes and Letters to Find on or about the Rock of Bral has 100 such for Bral. They can be used as background colour or potential adventure hooks.

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100 Encounters for Post-Apocalyptic Farmlands, 100 Encounters for Post-Apocalyptic Farmlands (Mutant Future) and 100 Books To Find Across The Inner Sea Now Available

100 Encounters for Post-Apocalyptic Farmlands100 Encounters for Post-Apocalyptic Farmlands and 100 Encounters for Post-Apocalyptic Farmlands (Mutant Future) are now available to buy on DriveThruRPG and 100 Books To Find Across The Inner Sea is available to buy on Pathfinder Infinite.

Even in a post-apocalyptic setting, there can be things to encounter, ranging from the useful to the odd to the dangerous. 100 Encounters for the Post-Apocalyptic Farmlands has 100 such for farms.

100 Encounters for the Post-Apocalyptic Farmlands (Mutant Future) is the above supplement converted for use with Mutant Future. You do not need both versions.

In the Golarion setting, there are printing presses and books are everywhere. 100 Books To Find Across The Inner Sea has 100 such books in different topics, from fiction to factual, to find in the setting.

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100 Forgotten Sci-Fi Cargoes, 100 Walls to Find in a Dungeon (C&C) and 100 Shadow Names (And Their Meanings) Now Available

100 Forgotten Sci-Fi Cargoes100 Forgotten Sci-Fi Cargoes and 100 Walls to Find in a Dungeon (C&C) are now available to buy on DriveThruRPG and 100 Shadow Names (And Their Meanings) is available on Storytellers Vault.

Starports, space stations and spaceships may end up with cargoes tucked away in nooks and crannies. 100 Forgotten Sci-Fi Cargoes has 100 such to find, which could be junk, valuable or dangerous.

Dungeons need walls to separate floors and ceilings, and 100 Walls to Find in a Dungeon (C&C) has 100 such to encounter. This is a conversion of the original supplement to Castles & Crusades.

One of the first things a mage is urged to do when they are inducted into their community is to create a persona for themselves. This persona takes many forms, but the most essential aspect of it is the taking of a new name, called a shadow name, and 100 Shadow Names (And Their Meanings) has examples.

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What Has He Got in His Pockets? 100 Fighter Items, A Dekas of Alchemical Items (5E) and 50 Geists Now Available

What Has He Got in His Pockets? 100 Fighter ItemsWhat Has He Got in His Pockets? 100 Fighter Items and A Dekas of Alchemical Items (5E) are now available to buy on DriveThruRPG and 50 Geists is available on Storytellers Vault.

Defeated enemies have pockets, and What Has He Got in His Pockets? 100 Fighter Items has 100 items that could be found in the pockets, or other location, of a rogue or thief. They range from junk through odd to having minor magic powers.

A Dekas of Alchemical Items (5E) has ten new alchemical items for 5th Edition for characters to create or buy or for NPCs to own.

Geists are the beings that come to mortals as they are dying and offer them a bargain; to be bound to the geist and cheat death, for a time, at least. 50 Geists details fifty of these beings.

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100 Sci Fi Guilds, 100 Farming Country Encounters (Black Spear), 100 Hooks and Rumours to Hear in or about Alpha Crucis and Colour Filler Art – Gems in Sand Now Available

100 Sci Fi Guilds100 Sci Fi Guilds, 100 Farming Country Encounters (Black Spear), 100 Hooks and Rumours to Hear in or about Alpha Crucis and Colour Filler Art – Gems in Sand are now available to buy on DriveThruRPG.

Guilds can still be present in a science fiction setting and 100 Sci Fi Guilds has some to encounter. Each is given an overview of what they do and a guild may wield great power.

Farming regions tend to be safer, but characters can still have encounters. 100 Farming Country Encounters (Black Spear) has 100 such encounters, which can range from useful to dangerous to potential adventure hooks. This is a conversion of the original supplement to Black Spear.

Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about Alpha Crucis has some for them to hear related to the Alpha Crucis. They can be used as adventure hooks or background colour.

Colour Filler Art – Gems in Sand in Sand has assorted gems partially buried in sand. There is a single image on a transparent background, at 300 dpi. The image can be used for personal and commercial uses.

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100 Sci-Fi Cults, 100 Bridges to Find in a Dungeon (C&C) and 100 Hooks and Rumours to Hear for Pirates of Pugmire Now Available

100 Sci-Fi Cults100 Sci-Fi Cults, 100 Bridges to Find in a Dungeon (C&C) and 100 Hooks and Rumours to Hear for Pirates of Pugmire are now available to buy on DriveThruRPG.

Even in the future people will join cults, looking for meaning in life. 100 Sci-Fi Cults has 100 such cults that characters could encounter or perhaps even attempt to join.

Gaps need crossing, and 100 Bridges to Find in a Dungeon (C&C) has 100 different bridges, though some are only loosely definable as such, to cross them. This is a conversion of the original supplement to Castles & Crusades.

Characters may hear things when asking around for information, and 100 Hooks and Rumours to Hear for Pirates of Pugmire has 100 rumours for them to hear related to the Acid Sea and its settlements.

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Cults of Sundara (5E), Cults of Sundara (PFRPG), D66 Paradise Valley Encounters and Colour Filler Art – Mixed Coins in Sand Now Available

Cults of Sundara (5E)Cults of Sundara (5E), Cults of Sundara (PFRPG), D66 Paradise Valley Encounters and Colour Filler Art – Mixed Coins in Sand are now available to buy on DriveThruRPG.

Cults are considered to be comparatively small groups with practices that others might consider strange or unusual. Cults of Sundara (5E) has ten cults for the Sundara setting, together with new items for each cult.

Cults of Sundara (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game.

D66 Paradise Valley Encounters has 36 encounters characters could have in the Paradise Valley area of Mutant: Year Zero. They include watchers, animals and other sentients.

Colour Filler Art – Mixed Coins in Sand has platinum, gold, electrum, silver and copper coins partially buried in sand. There is a single image on a transparent background, at 300 dpi. The image can be used for personal and commercial uses.

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100 Mostly Cosmetic Starship Modifications, 100 Encounters for Fantasy Plains (Black Spear) and 100 Havens Now Available

100 Mostly Cosmetic Starship Modifications100 Mostly Cosmetic Starship Modifications and 100 Encounters for Fantasy Plains (Black Spear) are now available on DriveThruRPG and 100 Havens is available on Storytellers Vault.

People who spend a lot of time in a particular ship may well customise it for their own needs, and 100 Mostly Cosmetic Starship Modifications has 100 ways of doing so.

100 Encounters for Fantasy Plains (Black Spear) has 100 encounters characters could have on the plains. This is a conversion of the original system neutral supplement.

The kindred in Vampire need places to rest and be safe, known as havens, and 100 Havens has brief descriptions of some, along with potential benefits and complications.

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100 Empty Dungeon Rooms, 100 Books to Find in or about Between (Lost Lands) and 100 Frailties Now Available

100 Empty Dungeon Rooms100 Empty Dungeon Rooms and 100 Books to Find in or about Between (Lost Lands) are now available on DriveThruRPG and 100 Frailties is available on Storytellers Vault.

Not every room in a dungeon has anything important in it, and 100 Empty Dungeon Rooms has 100 descriptions for otherwise unimportant rooms that add a notable, yet unimportant, element.

Books can be useful and valuable, but some books are just there. 100 Books to Find in or about Between (Lost Lands) has 100 such books about Between in the Lost Lands setting.

Frailties bind the fae and 100 Frailties has 100 such for Changeling: the Lost. These are divided into lesser taboos, lesser banes, greater taboos and greater banes.

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100 Spacer Superstitions, 100 Encounters for the Borderland Regions (Black Spear) and 100 Hooks and Rumours to Hear on or About the Rock of Bral Now Available

100 Spacer Superstitions100 Spacer Superstitions and 100 Encounters for the Borderland Regions (Black Spear) are now available on DriveThruRPG and 100 Hooks and Rumours to Hear on or About the Rock of Bral is available on DMs Guild.

Just like their wet navy precursors, spacers have their own superstitions and 100 Spacer Superstitions has 100 such to hear. Though there may be nothing to a superstition, that doesn’t mean a spacer won’t react badly if one is broken.

The borderlands are those areas that are not quite tame, not quite wild. 100 Encounters for the Borderland Regions (Black Spear) has 100 encounters to enliven journeys through such regions.

Characters may hear rumours and snippets of gossip when asking around and 100 Hooks and Rumours to Hear on or About the Rock of Bral has 100 such for the Spelljammer setting. They may or may not be true and can be used as background colour or as potential adventure hooks.

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